Author: beverly jane

  • Counter-Strike: Global Offensive Music Kits Series 4: Let’s Get Radical!

    Counter-Strike: Global Offensive Music Kits Series 4: Let’s Get Radical!

    I’ll admit that my interest in Counter-Strike: Global Offensive has dropped off in recent months. There not being a lot of major updates is the main reason, but also because I love when they announce new music kits. Just when I thought Valve was basically saving 2017 to be the “year of CS:GO,” they drop a bomb on us:

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    A bunch of gloves that are rare as a god damn knife, but that’s not what I’m here to talk about. I’m here to talk about those darn music kit!

    I know this whole project sounds silly, but I’m always interested in what musicians Valve can cajole into this project. This time, it’s all lumped into a $7 case called “The Radicals Box”, and they’re all “StatTrak” versions so any time you get an MVP in a competitive match, your teammates and enemies will know how awesome you are.

    This time, we got seven more music kits. Three of them are from bands from Red Bull Records, which I covered previously, while three more are from a different record label, Hopeless Records, the band that notably had artists like Taking Back Sunday, Sum 41 and Yellowcard. Sadly those bands aren’t featured here, but instead we get the B-tier bands on their catalog. The last remaining kit is from a returning musician, and it fits with the theme of rock and metal. (Hint: It’s not Daniel Sadowski.)

    Like before, I’ll link to a YouTube page and the CS:GO Stash page so you can listen along. That being said, let’s get rocking.


    Beartooth, Aggressive

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    Beartooth is back for round two. This new music kit hits harder and is even more aggressive. We’ve also made the MVP anthem extra heavy so your opponents feel really bad after they’ve lost to you.

    LISTEN ON: YouTube (through the official Red Bull Records YouTube channel), CS:GO Stash

    Our first returning act, Beartooth has another pack based on their newest album, Aggressive. Their last music kit was one of those that took a while to warm up to, but this one’s actually damn good. All the tracks are various cuts from the album, in instrumental form. “Loser” highlights as the main menu track, and their other singles “Aggressive,” “Always Dead” and “Hated” contribute to various parts of the kit from action cues to bomb timers. But they even went for album cuts for the remaining sections, such as “Censored” being one of the round/action cue timers.

    Since these are the instrumentals, they really do highlight the rocking metal feel of the tracks without someone screeching over them. This also didn’t take long for me to like it, compared to “Disgusting”, which took a while for me to warm up to.

    VERDICT: Recommended. A lot less harsh than Disgusting, and is quite catchy in spots.

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  • Mountain Dew Game Fuel: Stand by for Mangofall edition.

    Mountain Dew Game Fuel: Stand by for Mangofall edition.

    I’ve come back from the dead… and what timing, as it’s that time again…

    For those who just couldn’t wait.

    Mountain Dew Game Fuel at this point is a standard flavor in the soda’s arsenal, alongside favorites like Code Red and Whiteout. What was once an exotic rarity that I had to hunt at stores left and right to try, is now fairly common. Despite that, I do actually anticipate these “special flavors” each year and see which big corporation threw enough of their weight (in dollars) around to get on the bottles this year.

    It’s pretty much tradition on this site for me to cover these unique Game Fuel flavors. I first covered it when they did Halo 4 in 2012. I covered the special “purple drank” flavor to advertise the new Xbox One in 2013. I covered the “fizzy lemonade” special edition (which was my favorite) in 2014, and finally when they did back-to-back Call of Duty promotions with an unremarkable flavor last year.

    So who’s on tap this year? Call of Duty for the third year in a row? Battlefield? An unexpected contender like Gears of War 4? Nope, It’s one I never thought I’d see.

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    YO HE GOT THE MANGO SENTINEL

    EA and Respawn’s Titanfall 2 is the candidate this year, and the special flavor is “a burst of Mango Heat.” Since Citrus Cherry is the de facto standard flavor that’s always available, I no longer need to cover it. But how about the special mango flavor? Does it hold up?

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  • I Bought Stuff! 10/27/2016: Portland Retro Gaming Expo 2016 Edition.

    I Bought Stuff! 10/27/2016: Portland Retro Gaming Expo 2016 Edition.

    Hey hi hello. It’s been a while since I posted, and it’s been rather rough for me lately to really get that drive to actually post stuff here. So this will be a fairly quick one.

    I went to the Portland Retro Gaming Expo last weekend, as is custom for me. I’ve been writing about it almost every year, and it’s great as always. Nice blend of retro stuff from the Atari/NES days to even an Xbox system link section where games from Outrun 2006: Coast to Coast and Halo 2 were being played throughout the weekend.

    I tagged along with my friend Weasel who writes for Hardcore Gaming 101, and occasionally other blogs like Grinding the Rumor Milll, a blog of which I recommend checking out.

    Most of the time we were perusing and finding interesting things here and there with not a lot of purchases,at least for me. Despite that, we both saw cool stuff. I posted some of my pictures to the Secret Area Facebook page, deciding to not leave that place dormant. You should go to the Facebook page and give it a like and a share, btw. It helps a lot.

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  • Wolfram: A Wolfenstein 3D remake actually in 3D.

    Wolfram: A Wolfenstein 3D remake actually in 3D.

    id software’s amazing run of first-person shooters in the ‘90s are in some of my top games of all time: Doom, Quake, even Quake III Arena was pretty good in spite of Unreal Tournament’s more fun, absurd nature. But one game I had a fondness for was Wolfenstein 3D.

    For a long time, I tended to look at the more community side of these games, looking towards the mods and user-created levels people made. Even for something like Wolfenstein 3D, which is nothing but 90 degree angled floors, there was some charm and enjoyment from them. Hell, I even found some amount of enjoyment in the third-party Spear of Destiny mission packs that FormGen put out.

    Wolfenstein 3D is a fairly simplistic shooter by modern standards, but it started laying the groundwork for what made their games tick: Exploring areas, defeating enemies quickly, and strafing around arenas in a quick pace. It’s operatic ballet but with guns and nazis. What happens when you try to make it work in an actual 3D engine and try to shoehorn in awkward mechanics that just don’t fit? You get Wolfram.

    Already we’re off to a great start with this menu…

    I have to give a shout out to the Video Game Music Preservation Foundation, which for some reason has an article dedicated to this game. Being a fan of the Wolfenstein games, I had to see if this was the remake of Wolf3D that would be better than the original, like how Black Mesa to Half-Life. Sadly, I was in for a world of disappointment.

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  • Call of Duty and Halo Megabloks: A brick-building collection restarts.

    Call of Duty and Halo Megabloks: A brick-building collection restarts.

    Update: Since I wrote this original post, Mega Brands was bought by Mattel, which caused some restructuring of the brands. What was once Megabloks is now known as Mega Construx, with the Megabloks brand being used for the more child-like knockoff of Lego’s “Duplo” brand. For the sake of this article, I’m sticking with the original name for reference, as that was what they were called at the time.

    Sometimes when you’re like me and you’re bored in a department store, you tend to wander around to other sections to find some amusement or cheap deals. In my case, I browsed the clearance section of a toy aisle. Suddenly I found these little beauties:

    These were originally $8 each. Somehow they got even cheaper than this. Don’t know how, but hey, discounts are great.

    They’re Mega Bloks tie-ins for Halo and Call of Duty. Since I hadn’t messed with Lego (or its derivatives) for years, it felt like the perfect time to rekindle my interest in brick-building toys. It also gives me something to do when not sleeping all day.

    I used to have a lot of Lego as a kid. One of my birthdays I ended up getting about several Lego playsets, with the only non-Lego thing being a VHS copy of D3: The Mighty Ducks. Though my interest in Lego waned as I got older, we still have the bricks around somewhere, in a giant tub somewhere in the house. One of my dreams is to rebuild the old playsets, but that requires time and money I don’t really have.

    So these are made by Canadian company Mega Brands. If Lego is Coca-Cola, Megabloks would probably be Dr. Pepper. They’re both fairly known, but one is more iconic than the other. Megabloks tends to get the video game licenses more than Lego does, likely more content with making playsets off much bigger properties and telling TT Games to churn out a new Lego tie-in game every year. Any major video game franchise you can think of in the past few years has a Megabloks play set associated with them: In addition to Halo and Call of Duty, I’ve seen ones for Assassin’s CreedSkylanders, and several others. Mega Bloks basically has the video game brick market covered, something I don’t see Lego really tackle these days.

    This box was beaten to hell. I should’ve asked if I could get a deeper discount on damaged goods. So much for the resale value…

    So let’s dive in. The Halo Megabloks features a covenant guard riding a Ghost, one of the iconic vehicles of the franchise. It’s no Master Chief in a Warthog, but it’ll do. The Covenant guard also has pieces that make them resemble Jul ‘Mdama, a character introduced in the current 343 Industries Halo games. Alas, my only experiences with Halo was some of the earlier Bungie titles and no later, so I don’t know if this character has any importance to the series’ plot.

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    Imagine the hassle I had keeping this motherhumper upright to take a picture.
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  • Suicide Squad: Special Ops: A licensed game that’s not some mobile thing?!

    Suicide Squad: Special Ops: A licensed game that’s not some mobile thing?!

    I’ve been writing a lot about various tie-in games over the past few years. Hollywood Hellfire, Expendabros, Duty Calls, that sort of stuff. A fair share of these are usually just stuff made in flash on a shoestring budget and will likely be forgotten unless people are smart to preserve these artifacts.

    Sometimes, albeit rarely, these games actually have installers and can be played from a PC, which surprises me these days. To me, that’s something from the old Shockwave days, and not something most people do in the present day. But this recent one, based on a big comic book movie, was one I wasn’t expecting to go that route.

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    So. much. green.

    I have to give props to the blog “I’m Reloading” for bringing this game to my attention. It’s one of my favorite blogs because reload animations are solely unappreciated in video games, and somebody’s gotta highlight them. They showed a recent animation to some Suicide Squad game, and they mentioned “It’s on PC.” Cue me scrambling right to the website to give it a download.

    So it’s a first-person shooter. In it, you choose between three members of the titular Suicide Squad: Deadshot, who is your by-the-numbers FPS protagonist with an assault rifle and mini launchers on their hands; Harley Quinn, a melee focused character with a baseball bat and a six-shooter backup at range; and El Diablo, who just sets everything on fire.

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  • Sonic & Knuckles Collection: Back when Sega published PC games.

    Sonic & Knuckles Collection: Back when Sega published PC games.

    Back in the mid ’90s, when Sega slowly was losing its competitive edge against veteran Nintendo and newcomer Sony, they were also publishing a fair share of their games on Windows PCs. This isn’t as well known as their other stuff, considering most of them were ports of existing Genesis and Saturn games now running on the Windows 95 PCs of the era.

    Most of the ports were of somewhat lesser-known stuff like Comix Zone and Tomcat Alley. Eventually they started releasing more iconic games, some even in compilations. But then a certain blue hedgehog burst onto the PC scene, and for real this time, rather than fan games made by Sonic diehards in Klik’n’Play.

    Featuring The Best Sonic Game. Anyone who says Sonic the Hedgehog 2 is the best Sonic game is a liar.

    Sonic & Knuckles Collection was released in late 1997 for Windows 1995, and was the second major Sonic game to reach PC, the first being two different ports of Sonic CD. Though the Hedgehog was branching out to other ventures, including the educational Sonic’s Schoolhouse, this was probably one of the biggest gets for PC gamers who didn’t really dabble much in the Sega Genesis/Mega Drive library.

    I was strictly a Nintendo kid pretty much until the late ’90s, when I got my first PC. A Windows 3.11 Packard Bell machine. While I did own other platforms, including a Genesis, I never really got to really experience the platform’s greatest stuff until many years later, thus I never got to play Sonic 3 & Knuckles until this PC release.

    Well, that infamous platform jumping section through rising water in Sonic 2‘s Chemical Plant Act 2 traumatized me pretty bad when I was younger. I ended up getting Sonic 3 not long after it came out in 1994, but when I got to Hydrocity Zone and realizing it was involve a lot of water, I got so scared that I shut off the Genesis and asked to return the game. While it doesn’t bother me nearly as much these days, I can still get a bit of a twinge whenever I hear that damn drowning music when playing a Sonic game. Damn you Yukifumi Makino, making a 10 second ditty that haunted kids for generations!

    Nooo don’t send me down there

    Over the years I have procured one, not two, but three copies of this dang game. The first one I got was part of a Jack in the Box promotion in 1999, which was part of a kid’s meal promotion the restaurant had around that time. had a few other Sega PC games such as Sonic 3D Blast, Bug! and the original Ecco the Dolphin. The others were a complete-in-box copy I found at in the bargain section at an office supply store, and a CD jewel case copy that was part of a Sonic three pack with Sonic CD and Sonic R.

    They do say that you can never have enough of a game, but I think three copies is a tad much. But hey, it’s kinda hard to get rid of stuff like this, y’know?

    The menu where you choose what game you want to play. I like the fairly random “2-PLAY OK” on the side.
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  • Let’s go to the target range with NRA Gun Club!

    Let’s go to the target range with NRA Gun Club!

     

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    The National Rifle Association, better known as the NRA. A wonderful organization based in the United States that helps gun manufacturers with guns and trying to advocate gun safety… while blaming things like Mortal Kombat and American Psycho (?!) for causing violent shootings instead of the guns themselves.

    I don’t get super-political on this blog, but you can probably tell my absolute disgust for the NRA. Gun regulation is a big problem here in the United States, what with lots of gun homicides and mass shootings happening almost regularly. The NRA often use scapegoats to distract from the real issues about guns in this country. Lots of countries in the world have already figured out gun laws, and yet we sit here with them blaming everything but the product itself.

    It doesn’t surprise me that they would be absolute hypocrites when they blame video games, yet made their own game. Well, rather, they gave endorsement for a video game.

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    Look at all those gradients!

    This is NRA Gun Club. A first-person shooter published by Crave and developed by our good friends at Jarhead Games. I’ve covered Jarhead’s stuff in the past, with such thrilling hits as CTU Marine Sharpshooter, which I wrote about here, as well as Navy SEALs: Weapons of Mass Destruction. As far as I know, this game would be their swan song, not living long enough to make it to the 360 generation. This would also be the sole game they made on the PlayStation 2, and it shows.

    This game runs on the Gamebryo engine. Gamebryo must be proud to know the same engine that powered Fallout 3 and The Elder Scrolls IV: Oblivion also ran this wonderful game.

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    Or at least his first name, this game has a six character name limit.

    After being introduced to the bland title screen, I am asked to make a profile name. Since this is based on the NRA, I’d thought it’d be nice to name my profile after Wayne LaPierre, the NRA executive vice president and mirror-universe Stephen King. He’s probably the most notable personality of the organization next to like, Charlton Heston.

    The only mode with any sort of progression is Certification Mode. Here, there are four courses, each one unlocked after completing the previous one, with certain requirements needed to pass. There’s Plinking, Bullseye, Trap/Skeet and “Practical Shooting.” I’ll describe each one the best that I can.

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    This is probably one of the few games that you could genuinely say “looks like a PS1 game.”

    The “Plinking” challenge involves rapid-fire scoring for points. Choose a weapon, shoot at targets, score points, repeat until time runs out. Most of the targets award 5 points, but some target like the cans award 10. Each of these are done in “Strings,” where the range is reset each time, with the final score averaged out of the best runs. If the average meets the minimum required score, it’s considered a passing grade.

    The challenges are split between pistols, long range rifles and shotguns. Once you qualify in each challenge, it ends with a “Multi” course that combines all three weapons. Successfully pass that, and the Plinking challenge is complete.

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  • Shadowgrounds: A fun little top-down action game.

    Shadowgrounds: A fun little top-down action game.

    If you’re like me, you probably have a massive backlog of games. It’s not surprising, Steam sales have become the bane of our existence. In my case, I sometimes buy games and wonder why I bought them, like Chrome. I almost wrote something about that game, but I kept dying even on easy, so I bailed out of playing that one.

    This is just a small excerpt of some of the games I’ve bought on countless Steam sales and never played or finished.

    So let’s see what else I got. It’s a bit early in the year to write about Amnesia: The Dark Descent, stuff like The Elder Scrolls: Skyrim has been done to death, and I don’t think there’s interest in me writing about the Telltale Wallace & Gromit games…

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    “Doom 3 meets Smash TV” is quite an unusual boxquote.

    Here we go. Shadowgrounds, a game from Frozenbyte, a Finnish developer who’d later be known for the Trine series of games. This was one of their earlier efforts, and holds a bit of a memory for me. We have to go back to the far-flung past of 2006 to explain this story.

    While Steam is an absolute juggernaut and considered the gold standard of PC digital distribution now, back in 2006 Steam was a much different beast. Besides Valve’s own titles, there wasn’t much third party support for the storefront, outside of a few indie games like the wonderful Darwinia and the one-note forgettable Rag Doll Kung Fu.

    Frozenbyte’s Shadowgrounds was one of those early adopters of Valve’s content delivery service, and while it probably wasn’t a breakout hit, I remember it being one of those standout games during Steam’s early years. Considering this was during the transition period for PC gaming where games were still sold in physical boxes in stores, this was probably a better place for the game than being stuck in a bargain rack at a GameStop.

    I bought this along with its sequel, Shadowgrounds: Survivor during a Steam summer sale. I was familiar with the game through a demo, but I figure the full game was probably worth a try. It being $1.24 during a Steam summer sale probably helped too, as I’m a sucker for impulse-buying games for super cheap.

    You play as engineer William Tyler, who is sent to the moon Ganymede to do some routine generator repair. As expected in fiction like this, stuff goes wrong and aliens begin to invade. Armed with only a pistol, Tyler must fight loads of aliens as he fights for his life while trying to find out the mystery of this invasion. Along the way you meet people that try to help you make sense of this mess.

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    Even for a top-down shooter, this game has pretty good level complexity.

    Shadowgrounds is a top-down shooter. It reminds me of Valve’s Alien Swarm, though European readers may liken this more to Team17’s Alien Breed series of games. The game is fairly straightforward: Shoot the aliens before they attack you and kill you.

    A lot of the arsenal is fairly commonplace stuff for these kind of action games: You start with a pistol, then later get an assault rifle, shotgun, rocket launcher, stuff like that. The only unique weapons on display is a laser rifle, a longer-range railgun and an electric zapper weapon towards the end of the game.

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    You can’t tell in the screenshot, but the character’s head-in-a-box has a moving mouth, but not their in-game version. Looks kinda weird to me.

    Throughout the game there’s a lot of PDAs and computers that explain the shady dealings that this military base does, which is kinda cool. While this does give some Doom 3 vibes, it at least seems more interesting especially when one of the PDAs is a small gag about a chef’s love for meatballs.

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  • I bought stuff! 4/18/16: Finding leaks and filling in the cracks.

    I bought stuff! 4/18/16: Finding leaks and filling in the cracks.

    Sometimes you get bored and lack motivation to do something. What do you do when you’re me, someone who writes silly things on the internet and looking for dumb stuff to write about? That’s right, time to do some thrift store shopping.

    I will admit that most of the items I found this time around are random curiosities more than anything. There are some fairly common and interesting things in here, however, and may be something to write about in future blog posts. If all else fails, it’s a good document of all the junk I get and how I got it.

    I roamed around the Oak Grove/Oregon City area for this, checking two chain thrift stores and a Goodwill, plus a special hobby shop on the edge of Oregon City. Let’s rock.

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    There’s a post-it over Quake III Team Arena because the CD key would otherwise be visible. Can’t let you steal my CD key for a 20-year-old game.

    $4: Four random CDs:

    • Quake Mission Pack No. 2: Disillusion of Eternity (PC)

    • Shellshock: ‘Nam 67 (PC)

    • Quake III Team Arena (PC)

    • Disney Karaoke Series: The Cheetah Girls (music CD)


    My first hit was a local chain thrift store. I thought I was gonna strike out, but the CDs I got have some interest.

    I had Quake Mission Pack 1: Scourge of Armagon, but not the second expansion, Dissolution of Eternity. Now I have both. I remember not hearing too many great things about this one compared to Scourge, but hey, might as well get it to complete my Quake collection.

    I also snagged Quake III Team Arena, aka that one game when id Software saw how popular Unreal Tournament was and realized their game didn’t have many team modes, so they hastily put out a paid expansion. Again, I bought this because I wanted to have the complete Quake III experience. Nowadays, Quake Live pretty much covers that Quake III/Team Arena void, so this is more for collection’s sake.

    The third and final game is Shellshock: Nam ’67, one of the many Vietnam War games that came out in the early to mid 2000s. This game is notable for being made by Guerrilla Games, the guys who’d be later known for the semi-popular Killzone series. This was the sole game they made before Sony bought them around 2004. I don’t know if this game’s any good, but it can’t be that bad, can it?

    Update: I would eventually get around to playing this a few years later and it turns out it’s an unremarkable game. You can read my review of Shellshock: Nam ’67 here.

    Then there’s the last one: A Cheetah Girls Karaoke CD. This is probably the weirdest of the lot, but I bought it because it’s a Karaoke CD that supports the CD+G format that I covered a long while back here. Sadly it’s a different form of CD+G than the stuff featured in the Rock Paintings album, so I couldn’t get lyrics or music to show up. It appears I didn’t know much about this stuff as I thought.

    Hopefully I’ll never have to explain why I own a Cheetah Girls CD.

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