Tag: games

Exploring the galaxy with the December 2015 Loot Crate.

It’s been a month, so it’s time for Loot Crate to come my way once again. I already wrote about last month’s Loot Crate, and I thought that I might as well write about them as I got them. Since Loot Crate is probably one of the more popular things in terms of nerd culture, this is more of a personal archive for myself, since most of the stuff inside is already well known on the web.

I almost didn’t get this crate, as I found it in the trash. My dad had accidentally threw it in there, thinking it was just an ordinary package. Thankfully there was no signs of damage or smells on the box, so I was able to recover it before it would’ve suffered an untimely demise. So let’s tackle this month’s Loot Crate, of which the theme is “Galaxy”.

I mean, these look so generic-looking that I’m not surprised that it was almost in the trash.

Oddly, the box is in a different, more box-like shape this month compared to last month’s, I wonder why that is. After cracking the Loot Crate open, I start to find out why…

Halo 5: Guardians ammo crate container

But I thought we already finished the fight…

Hey, it’s a box within a box! Xzibit would be proud. More specifically, it’s a box shaped like an ammo crate that features the logo of the UNSC, the main military group of the Halo franchise.

My experiences with Halo involve playing a leaked beta build of the PC port many a year ago, and co-oping through Halo 3 with a friend, which had a rather interesting tale that might be a bit much for this kind of blog. Since I was mostly a PC gamer by the time Halo hit the scene, I never really found much interest in the franchise. It wasn’t terrible, but I never got sucked into the cultural zeitgeist of it all. A shame really.

There’s also a code for some unlockable items for the then recently-released Halo 5: Guardians, but alas I’m still stuck in the Xbox 360 world, thus I don’t think these items will ever get redeemed. That’s okay to me, because I can’t imagine that game being any good.

One day I should give Halo another chance. Either through Xbox or on PC. I bet those games are really fun in co-op.

Need for Speed Carbon on the Game Boy Advance: Time to Own the City!

There are many things that I’m always fascinated by, and one of them is portable versions of big console games. It’s surprising to see studios small and large try to squeeze as much power out of handhelds and hopefully make a good game out of it. I collect these on a rare occasion, and thought I’d dig one out of mothballs I bought awhile back and give it a spin.

As opposed to what, Own the Parking Lot?

Let’s hop in a ride and drive the mean streets, because we’re checking out Need for Speed: Carbon – Own the City for the Game Boy Advance. I mentioned buying this in an old “I Bought Stuff!” post from a year ago, and I wanted to see what a racing game looks on the ol’ GBA.

This is an EA Canada product, and came out on the GBA, PSP, and DS as the spinoff portable title alongside the main game on the bigger consoles. Usually the portable version is different in some ways than its console brethren, so let’s check it out.

The story’s fairly silly: You were in a race alongside your brother Mick, and a multi-car pile up by some unknown assailant caused the death of your brother and caused amnesia in you. What follows is a typical revenge plot as you work with Sara and Carter, Mick’s former crew members, as you climb your way back to the top and dominate districts and “Own the City,” as it were.

So let’s take a look at how this looks on the Game Boy Advance…

If you think it looks bad on a screenshot, imagine this in motion!

Oh. Oh dear. I’m not a graphics snob by any means, but this game looks pretty bad, even by GBA standards. Screenshots really do not do this justice, it looks like a blocky mess of a world on a platform that shouldn’t be running stuff like this. Feel the thrill of going 100 mph while feeling like you’re going half that speed!

Now I know the Game Boy Advance is not a 3D powerhouse, but something is really wrong when even playing it at top speed feels like a casual drive through a city than an actual racing game.

It doesn’t help that I can barely see anything. It’s very hard to see what’s ahead of you, and most of the roads are made of 90 degree angles that make it difficult to make good turns with slamming into the buildings. It doesn’t help that this perspective also makes swerving past traffic and opponent racers difficult.

Playing one of the Hunter races. One of the few modes where being in first isn’t guaranteed a win.

But enough about how it looks, here’s how it plays. A accelerates, B brakes, L activates Nitrous – provided you’ve unlocked it, and R is handbrake. There are four race types: Circuit, Sprint, Elimination, and Hunter. Circuit and Sprint are your standard races. Elimination removes the last place driver at each lap. Hunter is a strange one: Every skill or trick you do fills up a health bar, but hitting anything or stopping loses health. It’s less about finishing first and more about finishing with style.

Mountain Dew Game Fuel: CODBLOPS III Edition.

It’s that time of the year again…

You know it’s time when you see the ol’ kitchen stove…

Mountain Dew gets buddy-buddy with major game developers and makes a fancy Game Fuel dedicated to a major game. This year, Activision gets the choice for the second year in a row, this time for Carl on Duty: Black Cops III – Revenge of the Urkel- er, Call of Duty: Black Ops III.

At this point, Mountain Dew has made the Citrus Cherry a standard flavor. No longer seasonal, you can get the stuff at any time anywhere. I noticed this as I found bottles of the normal Citrus Cherry at a Safeway, rather than the 7-Eleven like I usually do. Since this change, they’ve had various game-related promotions with Game Fuel this year, such as items for Batman: Arkham Knight and Warframe.

At first, I thought Mountain Dew retired the seasonal flavors, which would’ve meant an end to what has become a yearly tradition on my blog. But thankfully that wasn’t the case, as I found the new special flavor in the usual locations.

I’ve written about Citrus Cherry every single year since I started this. It hasn’t changed in taste whatsoever. It’s got a cherry taste with a citrus-y tinge that reminds me of Squirt or similar citrus-heavy sodas. At this point, I’m not even gonna bother talking about that flavor, and skip ahead to the new special flavor for BLOPSIII.

I Bought Stuff!: Portland Retro Gaming Expo 2015 edition.

Before, I wrote blogs about the stuff I bought under the relatively boring “Game finds” title. I wanted something more punchy, more exciting. Then the name came to me. It’s sillier, but I like it better than the old one. So, re-introducing a semi-regular feature on the blog: I Bought Stuff!

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This one will be all the stuff I got at this year’s Portland Retro Gaming Expo. I could go into great lengths about the PGRE itself, but I don’t think it’s necessary. I did get to enjoy classics like Outrun and Crazy Taxi, I saw some pro-level Tetris being played, I saw people play multiplayer Star Wars Battlefront 2 over Xbox System Link, and I met the guys who made Game Sack. This was a good year as always, and I anticipate the next year being bigger and better.

I will publicly admit that all but 2 of the things I bought were recent 360/Wii/PS2 stuff, mostly shooters. You could call me a “fake retro gamer” if you want, but I’ve gotten to the point where either I have everything I want, or the things I want are ridiculously expensive to me. For example, I totally want the Spyro the Dragon trilogy, but I ain’t paying $20-25 for each game, especially when I bought the entire trilogy on the PlayStation Network for a buck a piece. I am not one who can throw hundreds on Turbografx-16s, Steel Battallion controllers or even a complete copy of Panic Restaurant (though I give Chris Kohler guts for even offering $800 for it). So instead I go for the cheaper stuff, and that’s usually games from a generation or two back.

It’s probably the best time as any to start grabbing Wii, Xbox 360 and PlayStation 3 stuff. As people are now full steam ahead on the more newer PS4 and Xbox One, some older games are gonna get harder and harder to get. So I got a fair share of stuff and junk. Let’s see what stuff I bought.

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So much military stuff. What’s wrong with me?

$10:

  • Tom Clancy’s Ghost Recon Advanced Warfighter (Xbox 360)

  • Tom Clancy’s Ghost Recon Advanced Warfighter 2 (Xbox 360)

  • Call of Duty: Modern Warfare 3 (Xbox 360)

  • Gears of War 2 (Xbox 360)

  • Call of Duty 3 (Wii)

So one of the booths, Another Castle based out of Edmonds, WA, was doing a ridiculous fire sale on Sunday. One of the aisles had 2 games for $5, or 5 for $10. Most of them were shooters or sports games, and I thought I’d grab some of the few that I missed out on for a good bargain.

Ghost Recon Advanced Warfighter and GRAW 2 were pretty solid third-person shooters for their time. I don’t expect them to have aged gracefully, but the first one was the big action game people were playing on their 360s ’til Gears of War came along later in 2006. Since I had gotten Future Soldier earlier in the year, I thought I might as well grab all the remaining Ghost Recon games on the 360.

Funny enough, the only Gears of War game I owned at this point was the first. Heard that Gears 2 was a superior sequel, and I even heard good things about the later ones. I bet this would be a blast to play in co-op.

I always wanted to try Wii versions of popular 360/PS3 games, like Call of Duty 3. It felt like it was built for the Wii first, considering the ridiculous quick-time events involving fighting enemy soldiers. Here’s hoping I can get used to waggle motions, as I had difficulty playing through Medal of Honor Heroes II with it’s weird first-person shooter/light gun hybrid control scheme.

I had beaten Modern Warfare 3 in the past, back when I had a Gamefly subscription. Hell, I even wrote a blog on the shoddy PC port after dabbling in it on a Steam free weekend. I only got this because it the fifth game of the “5 for $10” deal. It was either this or EA’s Medal of Honor reboot from 2010, and I decided to go with the ridiculously over-the-top shooter as opposed to the copycat. (Update: In 2018, I would later play that Medal of Honor reboot from 2010 on the PC, and it turns out to be just as bad as I was expecting! You can read about that here.)

Counter-Strike: Global Offensive Music Kits Series 3: A goddamn smorgasbord.

About a day or so after I finished writing the last post about Counter-Life, I took a nap. When I woke up, I found out about this:

More CS:GO music kits.

Not only more of them, but practically doubling the total number of music kits from 16 to 30. I nearly fainted after that. This time it seems we’re getting a big variety sampler pack, from returning artists to new contributions from notable film composers, to even an interesting collaboration between Valve and a record label. In addition to the new music kits, they now added “StatTrak” variants that keep track of the times you’ve become the MVP in competitive matches. It seems a bit silly, almost like a joke someone made to Valve without saying they were kidding afterwards. But if you want it, it’s there for $6.99 if you want them, or on the marketplace for cheaper.

Since I’ve written about the previous ones before, it’d be remiss of me not to continue the tradition. Like before, I’m gonna write how I felt about each one, mentioning some of my favorite tracks, and whether or not it’s worth the $5-7 to grab, with a quick verdict at the end.

Now in the last collection, I had made videos of the new kits, but this time I passed on doing that. It’s not that it wasn’t fun to make, it’s that considering my meticulous nature for making these things, I would’ve taken a month to work on something that’s already been eclipsed by other YouTubers for lesser effort. So for the sake of this, I linked to other YouTubers or CSGOStash if you wanna listen along.

So without further ado, let’s get started…

AWOLNATION, I Am

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DESCRIPTION: AWOLNATION Alternative Rocker AWOLNATION brings you a music kit for the ages. This kit is jam-packed with an eclectic selection of tunes and includes cuts from singles ‘I Am’ and multi-platinum hit ‘Sail’.

LISTEN ON: YouTube (through the official Red Bull Records YouTube channel), CS:GO Stash

Over the past year or so, we’ve gotten fairly notable electronic musicians: Noisia, Feed Me, that sort of jazz. For this series of kits, Valve teamed up with Red Bull Records to bring three notable artists from their label, including AWOLNATION.

AWOLNATION (yes, in all caps) is a notable artist because of their multi-platinum award winning song “Sail.” A lot of this music kit features tracks from their recent album Run, though it’s all instrumental with the occasional shout here and there.

Alas my knowledge of the band comes from “Sail” and little else, so I had to hunt down what songs were used for each track thanks to Spotify.

The kit is named after one of the songs, “I Am.” Surprisingly, it’s not the main menu track as expected, but another track from the album, “Windows.” Other songs like “Hollow Moon (Bad Wolf)”, “Run” and “Jailbreak” are used for the Action cues, Bomb Timers and Lost Round/10 Second Timer, respectively. “I Am” shows up as one of the action cues, whereas their biggest hit “Sail”, the only song from their previous album, shows up as both an action cue and the MVP Anthem.

Yep, once you frag dudes and get the MVP, everyone will be hearing the keys along with Aaron Bruno yelling “SAIL!” at the end. It’s worth it just for that alone.

VERDICT: Recommended just on the MVP Anthem alone.

Beartooth, Disgusting!

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DESCRIPTION: Beartooth brings an agressive [sic] back-to-basics hardcore stomp that gets crowds moving and breaking stuff. A perfect soundtrack for your no-scope scout frags. Rock ’till you’re dead.

LISTEN ON: YouTube (through the official Red Bull Records YouTube channel), CS:GO Stash

Here’s Valve/Red Bull Records collab number two. Beartooth is a metalcore band by Caleb Shomo of Attack Attack! fame. (Just so we’re clear: We’re talking about the Attack Attack that did that awful guitar crab-walking to a song called “Stick Stickly,” not the Attack Attack from Wales that’s the infinitely superior band.)

I’m fairly picky about my taste of music. If there’s anything I hate about metal sometimes, it’s a guy screeching incomprehensible words into the microphone. If that’s all the talent you need to be a metal singer, then I should be auditioning to be one right now. Thank god the music kit is strictly instrumental, which unearths some pretty decent metal underneath.

All the songs here come from their 2014 album Disgusting. Their single “In Between” serves as the main menu track, whereas other songs like “Keep Your American Dream” and “Body Bag” are the action/round cues. There’s some pretty okay metal on these tracks, and if you loved stuff like Skog’s Metal from the original set of nine, this is right up your alley. I’d be okay with them releasing more stuff like this.

VERDICT: Lightly recommended, get it on the Steam marketplace for cheap. Great for those who want more rocking in their CS:GO soundtracks.

Daniel Sadowski, The 8-Bit Kit

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DESCRIPTION: Daniel Sadowski creates the first ever 8-bit Music Kit for Counter-Strike complete with authentic 8-bit sounds.

LISTEN ON: YouTube (courtesy of YouTube user DeezTurbed), CS:GO Stash

Our first returning composer, and I honestly wasn’t expecting him to return for a third time. This is Sadowski’s third music kit for CS:GO. This, along with the DOTA 2 music kit he also did recently, makes me think he’s practically a official composer for Valve considering how much he contributes to their games recently. It’s great, really.

Considering the name, you can guess this aims for a chiptune approach, which is drastically different from his previous offerings (Crimson Assault and Total Domination). While we got fairly close to chiptune with an unused MVP track in Feed Me’s High Noon, this is the first music kit to actually go for the retro game music approach, and he does a fine job here.

Some of my favorites include the Start Round, Choose Team and Start Action tunes. A lot of these fit right in line with NES-era music, which I consider to be a fairly difficult thing to master.

After hearing this, I’d love to actually see notable chiptune composers have their take on chiptune game music for CS:GO, such as Rushjet1, or Danny Baranowsky. If someone like Sadowski can make a solid retro game music soundtrack, I’d love to hear someone else’s take at this.

VERDICT: Recommended. Good for those who love chiptunes that actually are chiptunes and aren’t just someone adding samples to crappy MIDIs.

Darude, Moments CSGO

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DESCRIPTION: Yield freely in the soundscapes of Finnish producer Darude’s familiar musical flavours and tones. Enriching yourself with access to a heavy fusion of progressive overtones and scores of tingling melodic structure from the sounds banks of one of dance music’s most renowned pioneers.

LISTEN ON: YouTube (courtesy of YouTube user CSGOPoetry), CS:GO Stash

Ah yes, Darude. That guy who made that “Sandstorm” song that got popular in the early 2000s. Then it got popular again because Twitch chat users thought it’d be funny to go “DUDUDUDUDUDUDU Kappa” and make “Sandstorm” jokes on DOTA2 and CS:GO matches. It seems Darude has taken this in stride, at one point DJing at The International 4 after party and pretty much trolling the entire crowd by teasing “Sandstorm” the entire night before finishing it as the encore.

I’ll mention this upfront: No, “Sandstorm” is not in this kit. The kit itself has tracks that sound like “Sandstorm,” but none of the tracks are actually “Sandstorm.” Rather, it’s a unique track made specifically for the game, though it’s titled after his most recent album. Despite being named after an existing Darude song, “Moments,” it sounds nothing like the music kit featured here. In fact, I really couldn’t find the song he used here, so it’s likely an original composition named after his most recent work.

A lot of the tracks have the same catchy beat to it, with additional instrumentation where appropriate. The first Start Round/Action has good instrumentation, and I like the slowdown touches on the Round Loss and Deathcam cues. But a lot of it sounds similar, which is slightly disappointing, but hey, this is a bigger get than when DOTA2 got deadmau5.

VERDICT: Lightly recommended, get it on the Steam marketplace on discount. It’s not Sandstorm, but Darude made a good enough substitute.