Yeah, it’s been a while since I’ve done a blog entry on game finds. I found a bunch of stuff, and decided to get with the times and actually make a video out of it.
I decided to get back into the groove of making YouTube videos. I used to make videos from around 2007-2010, but lost interest for reasons I can’t explain. Realizing that YouTube is a thing I shouldn’t ignore in 2013, I started a new YouTube channel dedicated to this blog. I’ll likely be making videos from time to time, including making the game finds entries more video-focused. For those who can’t view YouTube,
(2019 edit: Oh hey. Around this time, I had the wise idea to do video blogs about the stuff I did. However, lack of motivation and frustration around making consistent video content caused me to give up on this plan a few months later.
I’m a much different person now than I was then, and I’m not really proud of myself in these videos. Thus to minimize my own embarrassment, the video’s gone. The YouTube channel’s still there, just “cleaned up” with some videos removed. I’m not gonna remove this post, though. Instead, I’m replacing this with a picture taken in 2019.)
Here’s a quick summary of what I got over the course of January:
Largo Winch.// Commando SAR (PS1)
Wipeout XL/2097 soundtrack
Sonic Mega Collection Plus (Xbox)
DJ Hero 2 (360)
American McGee’s Alice (PC) with Prima strategy guide
Largo Winch is a budget title by Ubisoft based on a French TV series, which in itself is based on a Belgian comic book. They’d keep up this trend by later taking the French XIII comic and making a mediocre cel-shaded first-person shooter that had some baffling design decisions. Such as casting Adam West in a serious role after he’s been Mayor West on Family Guy for years at that point.
Anyway. We never got Largo Winch in any form here in the States, so I figure this was a cheapo release in the same vein as VIP where they got the license for cheap and made the game for peanuts to be shoved in the bargain bins at Wal-Mart. I tried playing this, and it was a frustrating stealth-action game made before Splinter Cell, a more well-known and popular franchise by the same publisher.
Ubisoft would go to make one more Largo Winch game, though I bet it was exclusive to Europe as I’ve never seen it here. If there’s anything that needs to make a comeback, it’s Ubisoft making games based on obscure properties no one’s heard of outside of France.
Wipeout XL (known as Wipeout 2097 outside the US) got a soundtrack featuring some of the artists who contributed tracks to the game, with a bunch of other electronic artists thrown in for good measure. There’s some pretty decent cuts in here: Pre-Homework Daft Punk, some Chemical Brothers and The Prodigy in there for good measure. A fair share of this stuff seems to be more like a Big Beat/Techno sampler more than a soundtrack. Makes sense, considering Wipeout XL/2097 is one of the few games that supports Red Book CD Audio.
When I finished the video originally, I stupidly dropped the CD, shattering parts of the case. CD still works fine, though. I need to find a plastic jewel case to replace it.
Sonic Mega Collection Plus is More Sonic Mega Collection. A simple compilation that added a few games not in the original. Better than the original Mega Collection since you don’t need to play Sonic 3 500 times to unlock Sonic 3 & Knuckles. Kinda redundant now considering I own the original games on the Genesis as well as this appearing in a litany of other re-releases over the years, but it’s a nice novelty.
Continuing the past trend of finding fairly recent games like Singularity and Blur at a Goodwill, I snagged DJ Hero 2, also in the shrinkwrap. When I grabbed this, there were dozens of copies in one Goodwill. Clearly these were being cleared out from a Target or some other store. While I was more into the drums and guitar of the music game boom, DJ Hero was still pretty cool, and I heard the sequel’s much better. I should give it a try sometime.
Finally, American McGee’s Alice. This one was found at a different Goodwill, the one with those infamous junk bins. Thankfully, this was locked away in a case, so I didn’t contaminate my hands with whatever strange gunk that might be left in the bins. The game was not preserved well though: the box is mostly crushed, as somehow the cardboard liner that usually keeps the boxes firm was straight up gone.
There are some other cool things about this in spite of the crushed box. It’s the first pressing where Alice is holding a knife — later pressings would have her hold cards or an ice sword instead. Somebody paid $50 at launch at a Fry’s Electronics at launch, which is pretty neat to track where this game was bought originally. Finally, and I didn’t know this: It comes with the Prima Strategy Guide. I’ve been using that to keep the box from being completely crushed as a result, and it works pretty well.
I’ll likely be making more video content in the coming weeks. I forgot how fun it is to make videos sometimes.
(One more note from 2019 me: Yeah, on second thought, let’s not.)