I’ve been playing a good chunk of World War II games lately. Mostly Return to Castle Wolfenstein and the RealRTCW mod, where I got to sample the various custom campaigns made for RTCW over the years, which was pretty darn neat. Cursed Sands, a set of prologue missions exclusive to the console versions of Return to Castle Wolfenstein finally got ported to the PC recently, and I got to play those, which was fun.
This sent me down a brief rabbit hole of getting back into old World War II shooter games. This old genre that was once incredibly ubiquitous 25 years ago has been dead now outside of small pocket niches within the genre. Why am I talking about this genre specifically? Well, killing nazis in video games has been a national pastime, and lately it just seems like the best time as any to celebrate.
During my search, I started looking back at the various World War II shooters I own. One of which is arguably a progenitor of the genre: Medal of Honor. I’m gonna look at one of the last entries in the WWII era of Medal of Honor, one that ended up being swept away by Call of Duty 4: Modern Warfare and the modern military shooter glut we’d start seeing more of throughout the late 2000s.

Medal of Honor: Airborne is one of the last major WWII entries in the series, and the last mainline WWII MOH title on PC, Xbox 360 and PlayStation 3. (Wii and PSP owners would get Medal of Honor: Heroes 2 the following year.) Developed by EA Los Angeles and published by Electronic Arts (natch), this came out in September 2007 to above average reception, and would’ve probably held out as a modest success had the Modern Warfare train not started barreling through just a few months later.
My personal experience is finding this for ten bucks on discount at a Best Buy a year or so after it came out, alongside copies of Ratchet & Clank: Going Commando and one other thing I don’t remember. This was just around the time that physical PC games were slowly being phased out of stores, but before Steam became the digital juggernaut it would become, so it was pretty common to find stuff like this on clearance.

You play as Boyd Travers, a soldier of the 82nd Airborne division in World War II. A successful graduate of the Gordon Freeman School of Character Development, Travers is the only soldier who’s actually named, everybody else is a soldier with a gun with no other defining characteristics, which is funny because there’s cutscenes with random soldiers chit-chatting at specific points to break up the monotony, but these soldiers don’t have a name and don’t really matter. I could get they’re trying to make one feel sympathetic for these characters, but that only works if there’s, y’know, actual characters with a profile and backstory to care about.
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