Tagged: pax

PAX Prime 2013: Gaming invades Seattle!

Another year, and another PAX has passed by. I played a bunch of games, met with some people I know, and got to see some of the sights and sounds of Seattle. Thankfully this year I’m not recovering from some nasty post-convention flu, just sleeping a bit more.

Alas, unlike last year, when I went to the Final Fantasy 25th Anniversary event — you can see that blog entry I made of it here — there wasn’t any big outside-of-PAX events that I was aware of.  What I did notice around the Seattle area was a flood of gaming-related entities. From seeing ads for games, to seeing retail stores show their slight understanding of video game culture. So I took a few pictures of them while I was around Seattle.

Most people who were walking to or from the convention center saw this one from the nearest Starbucks. I have to give credit to the sign-maker for making a Ms. Pac-Man reference.

I don’t drink coffee that much, so I didn’t go in and try it. It was probably alright, but when it’s from a Starbucks and there’s about 50 of them within walking distance, it kinda loses the appeal.

A quest… with Mario? I doubt they were referencing Paper Mario or Mario & Luigi

About a block or two down near Pine St had a Timbuk2 clothing store with this Super Mario Bros. reference. Chalk drawings of Mario and Bowser, plus something that resembles the castles of the old game. The other side, which I regrettably didn’t take a picture, had a Question Block on the other side, also talking about quests.

I like how they were trying to shoehorn in RPG references, but since they thought something like Final Fantasy would be too obscure, they went with Mario. Must’ve been a manager’s call. Gotta give the guys credit, even if they got confused which games they wanted to refer to.

Pac-Man here! Pac-Man there! Pac-Man’s EVERYWHERE.

Saw another games-related related thing at a bar a few blocks away from where a Karaoke event sponsored by Destructoid was happening. Surprise, it’s more Pac-Man! Since this was several blocks away from the main convention center, I’m surprised they even bothered to throw a video game reference in, not many people were gonna be heading up this way.

I actually prefer the Strife that’s an FPS, thank you very much.

Even by the Convention Center, video games were all over the place. The Daily Grill, the restaurant next door to the convention, had banners and ads for the MOBA game/DOTA clone Strife. PAX 2013 seemed to be the year of the MOBA as there were about a dozen different kinds of MOBAs being shown off. I bet most of these never took off, especially this one. I’m more a fan of the shooter that’s also called Strife, but that’s just me.

Update 7/15/2020: It turns out the MOBA Strife shut down in late 2018 with no announcement. Meanwhile, the classic FPS Strife eventually got an updated version and seems to be what Google searches lead you to now compared to the old MOBA. I wrote about the FPS Strife in early 2020, which you can check out here.

I also saw ads for Total War: Rome II and Project Diva F: Hatsune Miku on taxis and buses, but sadly I could not get good quality pictures of either. In fact, I wouldn’t be surprised if I missed a few other games-related things in the city to take advantage of PAX happening, but this is what I saw while I was out and about.

I like PAX, it’s a cool convention. It’s too bad it’s being partially ran by two guys who have constant foot-in-mouth syndrome. Hopefully we’ll start seeing other conventions show up in response, I want to make sure my money’s going towards people who aren’t complete dicks.


2020 Update:

This would end up being my final PAX to date. Since I don’t have a lot of money, traveling to Seattle was a rather costly endeavor for me, especially in the last few years I went.

In the years since, both Penny Arcade creators Mike “Gabe” Krahulik and Jerry “Tycho” Holkins would turn out to be massive jerks, with Krahulik saying he felt immense regret for backing down on making T-shirts about Dickwolves, which some people took umbrage to because the original comic was a thinly veiled rape joke.

I bet the convention is still alright in spite of the Penny Arcade involvement, but I honestly can’t say I really miss it. The process to register was rather nerve-wracking for me in the past, and I wasn’t really up for going through the stress-inducing process every year, combined with me having the lack of funds needed.

I wouldn’t mind going back to Seattle again someday, but probably would be for a smaller gaming event, or to just visit friends. Maybe visit Pink Gorilla again, or some of the other mom’n’pop game shops in Seattle.

Alternatively, I’d love to do the common Tourist Garbage and just see all the popular sights and sounds of the city. I feel that’s a necessity if you’re visiting a city. While I did that one day towards the end of one PAX, one day isn’t enough. I figure a week-long excursion of that would be more fun than being around hundreds of sweaty nerds who want to play Dishonored early for a whole weekend.

I Bought Some Stuff! 10/2/2012: Convention finds edition.

Since I just got back from going to two conventions in the course of a month, it’s about time for me to show that I Bought Stuff. It’s gonna be a double-header this time around: We’re gonna be covering not only the stuff I got from last weekend’s haul at the Portland Retro Gaming Expo, but also what I stumbled upon after PAX back in early September. It’s gonna be a fun one, indeed.

A bunch of Sierra and some Pat Sajak for your Tuesday. (or any day, really.)

Police Quest 2: The Vengeance (DOS, $3)

The Colonel’s Bequest (DOS, $3)

Pat Sajak’s Lucky Letters (PC, $3)

I got these three games the day after PAX ended, on Monday. I had some free time to kill before I had to get to the train station to get home, so I had a doughnut at Top Pot Doughnuts — highly recommend you do so if you’re visiting Seattle — and found a Value Village several blocks away from where the main convention center was. After poking around the store that was in an old building complete with freight elevators, I found these three gems.

Police Quest 2: The Vengeance and The Colonel’s Bequest are classic Sierra-published games. This was back in Sierra’s heyday, when they made a whole bunch of adventure game titles. Granted, most of them have not aged well primarily due to their obtuse puzzle mechanics, but finding complete box copies of both games is a treat.

The Colonel’s Bequest was the first game in a mystery series starring Laura Bow, which she returned in another Sierra game a few years later, The Dagger of Amon Ra. I have no idea where this ranks on terms of quality Sierra games, but judging how I didn’t hear of this until I bought it, I assume it’s one of the forgettable ones.

Police Quest 2 continues the same silly stuff that other Police Quest games did where you had to follow every step of police procedure to the absolute letter. I preferred the later spinoff series SWAT, which went from being a bad FMV game to a strategy game to a solid squad FPS that rivaled Rainbow Six in its day. As an unexpected bonus, Police Quest 2 had extra 5 1/4″ copies somebody made presumably to give to a friend. Funny, considering the original disks are also inside. I guess somebody didn’t watch Don’t Copy That Floppy.

Pat Sajak’s Lucky Letters, on the other hand, was more of a gimmick purchase. It had never been opened, and one copy there had a dozen GameStop price stickers on it, going from $20, to $10, to $5, to $2 by the end of it. This is the Wheel of Fortune host’s first foray into making video games after having a weird aversion to appearing in Wheel of Fortune games for a solid two decades. At least he eventually got over that.

This casual game is a hybrid of crossword puzzles mixed in with elements from The Joker’s Wild. Put into a sleek casual games package, it’s an interesting little game made around the time of the casual games boom. There was another game under the Pat Sajak Games label named Trivia Gems, but I don’t know if that ever got a retail package. Bet both of those games are worth looking into.

The rest of my PAX swag was a shitload of buttons, energy drinks, cards and promo stuff, followed by Guitar Hero: Van Halen. I mean, when Dan Amrich (then of Activision and One of Swords in 2012, currently at Ubisoft) just hands them out for just showing up at a panel, you can’t resist. Then again, I heard that lots of people got copies of that game, apparently they had excess stock.

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PAX Prime 2012: Experiencing the Final Fantasy 25th Anniversary Event.

As I sit here in a Seattle hotel room writing this, day one of PAX Prime 2012 is over. While I met some people, got some swag to shove into my suitcase after the con, and got to enjoy a few panels like the PAX Game Show Night, there was another video game event happening around the same time. Square Enix decided to celebrate Final Fantasy‘s 25th anniversary with a small event about a block or two away away from the Washington State Trade and Convention Center, which is the central PAX Hub. Unlike PAX which required a badge, attendance was available to everyone. I met with a few friends local to the area and hightailed it to the ACT Theatre.

I should post a disclaimer here: My experience with Final Fantasy is pretty much little to nil. Platformers and first-person shooters have always been my preferred genres, and my JRPG experience is pretty limited to about a few games such as Chrono TriggerKingdom Hearts and a few Pokemon games. I did play part of Final Fantasy VI on an emulator a long time ago, but I don’t think that really counts. Despite my inexperience with the famous franchise, I was curious what this little shindig would be about.

It’s like a little fan-gathering of FF nerds meets a club atmosphere. It’s pretty nice.

It was a celebration of Final Fantasy alright, as all the mainline titles were playable on the main stage. None of the Final Fantasy spinoff games were there, just the main 13 games plus Final Fantasy XIII-2 which came out recently as of this post. No spinoff games, so no chances of seeing Final Fantasy: Crystal Chronicles recreated with four Gamecubes and Game Boy Advances hooked together.

Now, you’re probably asking, “Wait, we didn’t officially get Final Fantasy II, III and V until they came out much later, are they being represented by their American rereleases?” Actually, no. They were the original Famicom and Super Famicom releases of these games.

Hats off to Square Enix for going the extra mile even with this.

I am not at all fluent in Japanese language, so I didn’t attempt to play them. Despite the language barrier, this was an absolute treat to see, as it feels like a combination between both American and Japanese households. Also because I hadn’t really seen a Famicom up this close until now.

At one point some of the TVs were glitching out and some of the older NES and Famicom games weren’t completely working, resulting in one of my friends to yell out “Blow the cartridge!” Even despite how that’s been debunked in the years since, it’s still suggested as a way to fix busted NES games. I seriously hope no one tried that.

While the whole ordeal was more a dedication to the classics, the more recent stuff was being featured, such as a tech demo for the upcoming Final Fantasy XIV. While I was skeptical of the trailer being real time footage — this is Square-Enix after all, once the king of full motion video — it looked pretty nice. I’m not big on MMOs these days, but I bet there will be some people interested.

One last observation: Final Fantasy XIII and XIII-2 were feature on the Xbox 360 as opposed to the PlayStation 3, which is weird considering Square-Enix’s dedication to Sony’s platform for so long. Granted, the 360 is more popular over here in the States, so it probably made more sense. there.

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