Tag: Sega Genesis

  • Mom and ToeJam & Earl.

    Mom and ToeJam & Earl.

    (CONTENT WARNING: This post will go briefly into serious subjects, such as cancer and death.)

    My mom was into video games for a really long time. Played the Atari 2600 before I was born, played stuff like Super Mario Bros. 3, Monopoly, and Sonic the Hedgehog 2 when I was young; we were both also hardcore You Don’t Know Jack fans, owning practically every edition that came out. She was really into fairly casual games, such as when DirecTV had a channel specifically for playing casual puzzle games. FarmVille 2 was something she was really into in the past few years.

    By the time the Nintendo 64 came around in the mid ‘90s, the complexity of Super Mario 64 alongside the bizarre three-prong controller pushed her away from most console video games until we got a Wii in 2009. She still played Jack and the aforementioned casual games, but nothing particularly complex.

    This was a pretty dope cover for a Genesis game like this.

    Yet out of the many games she played, there was one game, a 16-bit classic, that she was really into, one that you wouldn’t expect considering the other games I mentioned. That game was the wonderfully Jammin’ ToeJam and Earl.

    An exploration-based game where the titular ToeJam and Earl travel through various areas on planet earth to recover the pieces of their destroyed ship, ultimately to get back to Planet Funkotron. This was developed by Johnson-Voorsanger Productions, a couple of guys who had previously worked at Toys for Bob on the Star Control series of games.

    A typical journey through the game.

    ToeJam and Earl on the surface is a fairly simple game: Find ship pieces in specific levels without running out of lives from various hazards. Yet there’s also a bit of complexity: one could play with a fixed world of 25 stages, or a random set of levels that could be a cakewalk or a punishing challenge. Along the way, our heroes must avoid the aforementioned hazards such as bees, crazy dentists and hula girls while finding the elevator to the next floor. The two also have presents they can open to give items that could help or hinder progress, from defensive weapons like tomatoes and rose bushes to hazards like school books, rain clouds, and present randomizers.

    Since the elements of presents and ship pieces could change from game to game, ToeJam and Earl is practically a rogue-like, where not every game plays the same. Pretty damn impressive for 1991.

     

    This battle-worn copy we have came from a Blockbuster Video. They even imprinted the store name on the back of the cartridge. It’s a nice memento considering the fading relevance of Blockbuster Video.

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  • James Bond 007 The Duel: The lesser-known Bond video game.

    James Bond 007 The Duel: The lesser-known Bond video game.

    It feels weird these days that there’s no James Bond video games being released. The last major James Bond game was 007: Legends in late 2012, made to advertise the then-new Skyfall film. Activision revoked the James Bond licence the following year, and unfortunately killed off the wonderful Eurocom in the process. Since then, nobody has come up to the plate to bring the titular spy back in a big-budget licensed game. A shame, really.

    While most people probably remember the heyday when Nightfire was the in-thing, or even tried to give stuff like 007 Blood Stone a try, James Bond games have been around much, much longer. There’s so many of them, more than you’d expect. Most of these are fairly quick to talk about, except for one that came out in the early ‘90s.

    But before Activision, before EA, even before Goldeneye 007 was having people go Slappers Only in The Basement, there was those really awkward years throughout the 80s and 90s.

     

    Before Nintendo published James Bond 007 and the famous Goldeneye, there wasn’t really a definitive publisher of James Bond games. Parker Brothers put out a passable action game on the Atari 2600 where you play as one of Bond’s fancy cars rather than the character. Mindscape published a few Angelsoft text adventures – written by James Bond historian and later Bond book author Raymond Benson – at one point even Interplay got in on the Bond thing, taking Delphine Software’s Operation Stealth and slapping the James Bond license on it, changing only a few names here and there. But the primary publisher for a lot of Bond games during this period was British publisher Domark.

    When Domark had the license throughout the late 80s to early 90s, they released many different kinds of games. Often times these were action games inspired by existing games, like the game based on The Spy Who Loved Me being a passable Spy Hunter clone. There were also games based on Licence to Kill, Live and Let Die, and The Living Daylights.

    I do not recommend actively seeking out these games. If you’re morbidly curious, find a cracked copy where you can turn on cheats. A lot of these games are stupidly hard, probably to cover up how little there was in overall game content. For example, Licence to Kill can be beaten in less than 15 minutes if you’re skilled enough. Probably wasn’t worth the $50 price tag with that little gameplay value.

    While most of these games were on home computers, there was a James Bond game on home console and it was quite an interesting little piece, and I’m not talking about that busted THQ game based off the short-lived James Bond Jr. TV series. No, I’m talking about what ended up being Domark’s final James Bond game: James Bond 007: The Duel.

    Domark really loved using this publicity photo from Licence to Kill, didn’t they?

    Released in 1993 for the Sega Genesis/Mega Drive and Game Gear, this is an action-based platformer. Developed by “The Kremlin” – in reality Domark’s in-house development team – this is the only James Bond game to appear on Sega platforms. Surprisingly this is not based on an existing film, but rather an amalgamation of various elements of Bond films up to that point.

    This also got a Master System and Game Gear release, mostly identical to the Genesis game gameplay wise, but for the sake of this article I’m covering only the Genesis version.

    It even features Timothy Dalton as Bond. At least, a video game rendition of him. This is interesting because he hadn’t done a Bond film since 1989’s Licence to Kill, and this was around the time where the James Bond franchise was in limbo because of legal problems between MGM and United Artists. Dalton would leave the role in early 1994, with Pierce Brosnan being the next James Bond later that year. Had this game come out just a little bit later, we probably would’ve gotten Pierce Brosnan making his James Bond game debut here. Oh, what could’ve been.

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  • NOT FOR RESALE: The mystery of this weird message.

    NOT FOR RESALE: The mystery of this weird message.

    A few days ago, I had snagged this wonderful gem:

    I sometimes wonder how used games get all dinged up like this.

    Streets of Rage 2, a Sega Genesis classic, for $5. Initially I passed on this, but then I realized it’s Streets of Rage 2, a freakin’ Genesis classic. That Yuzo Koshiro soundtrack! Who could pass that up? The dummy writing this. Thankfully, I was able to correct my mistake and grab it as a wonderful addition to my Genesis collection, along with a Sonic cartridge compilation called Sonic Classics.

    Granted, it’s just a cartridge copy and it isn’t in the best of shape, but it’s nice to have. There’s something special about this cartridge: The giant “NOT FOR RESALE” label on it. Anyone who’s into collecting Sega Genesis stuff may have also seen the big “NOT FOR RESALE” stickers on copies of Sonic the Hedgehog. My Sonic the Hedgehog 2 came with my Sega Genesis long ago also with a “Not for Resale” sticker on it. Many pack-in games on the Genesis also came with the “not for resale” sticker on them. It made me wonder: Why is this ugly text on there, and what was its purpose?

    At first, I thought this meant so that these couldn’t be resold at second-hand shops, but that wouldn’t make any sense, even when this was new. After doing a bit of research and asking a friend, it turns out it’s a much more sinister story.

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  • I Bought Some Stuff! 8/3/2013: Time for some catch up.

    I Bought Some Stuff! 8/3/2013: Time for some catch up.

    Man, when’s the last time I did an entry on the stuff I bought? Back in January, to be exact. I thought a video would be an interesting way to document them, but then I lost motivation and it took me months to finally sit down and make said video. I’m more of a writer, and making those videos, even for something like these, felt like a lot of work, so this will be the second and final one.

    There’s a lot of stuff I’ve gotten in the months in-between. A bunch of PlayStation games, cheap magazines, games from across the ocean, and undeniably some of the most interesting stuff I’ve found yet.

    2021 Note: I eventually went back through the video and transcribed most of the video to make this post here in text form. You can see the original video here if you’re curious, but I don’t think it’s really worth watching.

    Free! – Katamari Damacy (PS2)

    One of the rare things I didn’t buy but felt like highlighting here. An old friend, Veronica, who draws the cool webcomic Bittersweet Candy Bowl, was doing a bit of a spring cleaning and was offering some games to give away, and I requested for this, since I had heard of the Katamari series of games, but never played any of them.

    It even came in a fancy packaging envelope showing Veronica’s absolutely awesome art. As for the game itself, maybe I’ll get around to playing it someday and seeing what all the fuss is about.

    You should check out Bittersweet Candy Bowl alongside the Sonic the Hedgehog fancomic series Not Enough Rings, as they’re really good art. Just wanted to give a shoutout.

    The disc was initially in pretty bad shape, I had to go to my usual mom’n’pop game shop Video Game Wizards to get it resurfaced, and it works good as new.

    $20: God of War Saga (PS3)

    $10: Injustice: Gods Among Us (PS3)

    $5: Band Hero (360)

    $5: Guitar Hero II (360)

    $7: Zack & Wiki: Quest for Barbaros’ Treasure (Wii)

    A bunch of fairly current-gen stuff that I got for deep discount. With the exception of Guitar Hero II, all of these were snagged at various GameStops, which is surprising considering how many horror stories I’ve heard from others.

    I couldn’t pass up five God of War titles on PS3 for $20. Unfortunately two of them — Chains of Olympus and Ghosts of Sparta — were digital download only codes that I found out only when I removed the plastic wrap, and the code had expired. Thus I have three God of War games instead of five. Oh well, God of War: Origins Collection, which is the PS3 remasters of those PSP titles, is probably worth the $10 or so asking price.

    I may not be into DC Comics or fighting games, but a fighting game by the Mortal Kombat people at $10 was a pretty good steal. (2021 note: They eventually gave this game away for free on Steam. While the PC port has poorer netcode, I realized I no longer need this game on the PS3. I probably will get less than half of what I paid for it if I trade it in anywhere, but that’s the way game trading goes sometimes.)

    With Band Hero and Guitar Hero II, I now own every game in the Guitar Hero franchise that was released on the Xbox 360. When it comes to rival Rock Band, I still got a ways to go. Plus I’m still asking myself: do I really need stuff like Green Day: Rock Band? At least Lego Rock Band has bangers on it like “Ghostbusters.”

    Zack and Wiki is one of those Capcom games on the Wii that I’ve heard is one of those underrated gems. Seeing as how I barely use my Wii, I’d love to try something that’s not a schlocky shooter like Red Steel or The Conduit.

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  • I Bought Stuff! 12/6/2012: A hodgepodge of cheap stuff.

    I Bought Stuff! 12/6/2012: A hodgepodge of cheap stuff.

    My god, it’s been over two months since I’ve written one of these. To tell you the truth, I wasn’t feeling up to doing my usual thrift store trips. Then the bug, the urge to go thrifting hit me a few days ago, and thankfully I lucked out. It’s gonna be a bit short, but I snagged the following items over the course of yesterday and today:

    Look at that cute tiny Genesis. :3

    • ABC Sports Presents: The Palm Springs Open (CD-i, $1.99)

    • Parasite Eve (PS1, $2)

    • El Matador (PC, 75¢)

    • Play TV Legends: Sega Genesis Volume 1 (Plug and play console, $4.99)

    First, I never thought I would ever find a CD-i game in the wild. At a Goodwill, no less!

    The CD-i was Philips’ attempt to make a CD-based game system. It didn’t do so well, even with amazing infomercials like “A Day with Sid, Ed and the CD-i.” Seriously, watch that infomercial if you get a chance, it’s incredibly corny.

    The most notable things it’s known for are the weird interactive CDs, game show adaptions like Jeopardy! and Name That Tune, and of course, those Nintendo-licensed games that have been talked about to death like Hotel Mario and Link: The Faces of Evil.

    For a long while the system wasn’t much of a big seller, but increased exposure to the FMVs in the Nintendo CD-i games alongside certain Angry Gaming YouTubers caused the prices of the system to jump exponentially, from sub-$100 to nearly $500 in some cases. It’s ridiculous.

    The Palm Springs Open has never been opened. Which doesn’t mean much, really, but you don’t see find unopened games often. I should probably give this to someone who’s more into golf games than me, but with the ridiculous prices of the CD-i, I’d probably be better off keeping it.

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