Tag: PRISM: Threat Level Red

PRISM: Guard Shield: Sponsored by the National Guard.

Happy after-Thanksgiving, everybody. Hope you had your fill of fattening birds, parade floats and talking to your very bigoted grandparents. Unless you’re reading this on a day that’s not Thanksgiving, in that case then happy whatever-day-it-is.

I was gonna write about this game on Thanksgiving Day itself, but stuff came up. However, it has been a while since I last dabbled in bargain bin shenanigans, and this one is gonna be a doozy.

You’ve probably heard of America’s Army. Sponsored by the U.S. Army, the game was a significant hit back in its day. It was known for being an accurate simulation of the Army’s functions and operations — at least, for a military video game, anyway. A decent little game for its time, in spite of the blatant “JOIN THE ARMY” overtones.

At one point, the U.S. Navy sponsored Sony’s SOCOM series of video games. Realizing the “big boys” were getting video game deals, the U.S. National Guard decided to have their own sponsored game. A free, sponsored game, just like the U.S. Army did.  The problem is, it’s one of the worst free games I’ve ever played. And I’ve played a fair share of garbage.

As opposed to what, the seventh line of defense?

The National Guard’s sponsored game is PRISM: Guard Shield, a futuristic first-person shooter. I don’t know who the developer is exactly, the company mentioned on the (now defunct) website is Rival Interactive, a developer of unknown, unremarkable strategy game Real War, and a program about… Neonatal Intensive Care Units. I’m not making this up, by the way, it was on their website when it was still around.

However, the game also features the logo of another familiar developer: Rebellion Developments. Ah yes, that wonderful UK developer that gave us such great hits like Dead to Rights: Reckoning, Shellshock 2: Blood TrialsNeverDead and motherfuckin’ Rogue Warrior. Oh, and a bunch of Sniper Elite games, I guess. I’ve played Dead to Rights: Reckoning and Call of Duty: World at War – Final Fronts, so I am familiar with their body of work. It usually varies from “not completely terrible” to “how in god’s name did this get commercially released?” So, I knew to temper my expectations accordingly.

I’m familiar with this game for one reason: Back when this was brand new, I got an email from Fileplanet (RIP) saying I could get a free T-shirt if I filled out a form and played this silly game. I happily obliged, and after installing it, I played it and was shocked at how poor it was.

I remember playing this during the Macy’s Thanksgiving Day Parade in 2005, alternating between playing the game, and watching the floats and silly Broadway numbers. So if you’re wondering why this is somewhat Thanksgiving themed, that’s why.

As for the T-shirt, I got it months later, in the wrong size. It was a black T-shirt with the logo on the front and a dead link to the website on the back. As far as I know, it’s somewhere in my house with other junk clothes, including a NASCAR t-shirt I won from a GameSpot stream back in 2006. I can’t say I’m really attached to that shirt.

Onto the game itself, our hero is a nameless, faceless character named Frank Shepherd. No, he’s not related to the Half-Life: Opposing Force character, and I doubt he’ll tell you that what their favorite store on the Citadel is. A successful graduate of the Gordon Freeman School of Character Development, Frank does his routine security guard beat at a “New York Harbor” — which I’m not sure which harbor in New York they’re referring to — which gets ambushed by evil bad guys, forcing you to shoot a bunch of generic goons while occasionally picking up intel and scanning laptops.

Look at those wonderful particle effects! Far Cry 2, eat your heart out.