Tagged: PlayStation

Remembering PlayStation Home.


R.I.P. August 7, 2008 – March 31, 2015.

On March 31, 2015, a piece of PlayStation history died. PlayStation Home, the strange graphical chat client that had been running for about seven years, was ending on that day. I had almost forgotten about it until someone had mentioned it to me. Despite me publishing this on April Fools Day, I can assure this is a genuine post of remembering one of the more infamous moments during Sony’s floundering period of the PlayStation 3.

There might be some of you who read about this little thing somewhere on Wikipedia, or even when some YouTubers mention it as a gag for laughs. For those who never experienced it, PlayStation Home was a graphical chat client that was meant to be used as a social hub. It was like Second Life but more PG and with less phallic objects.

PlayStation Home was announced by then-Sony executive Phil Harrison, complete with this silly, fake-looking trailer:

(Video courtesy of IGN.)

Naturally most of us laughed it off and mocked it incessantly. Webcomics, gaming sites, among other places were lambasting the idea, even more so when it was released to the public for everyone to try. For its entire lifespan, Home was more of a punching bag than it was a legitimate thing people cared for.

Then again, it's hard to take it seriously when you see stuff like... this.

Then again, it’s hard to take it seriously when you see stuff like… this.

When I got my PS3 around 2008, I actually tried the system during its closed beta. In spite of the internet dogpile, I decided to hop in and give it a try. As the years followed, there was always that moment of “Oh right, Home is still a thing,” and I’d pop back in to give it a look to see what’s happening. Usually this moment happened when a big event had a space in PlayStation Home, like during E3 events. For instance, back in 2013 I actually did a video of me roaming around Home’s E3 Studio, which was quite the interesting experience despite how goofy it all was.

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I Bought Stuff! 2013 Edition (So Far)

Man, when’s the last time I did a game finds video? Back in January, to be exact. Well, after several months in the making, I finally got around to making the damn video a few days ago.


Boy oh boy, there’s a lot of stuff in there. A bunch of PlayStation games, cheap magazines, games from across the ocean, and undeniably my biggest game find yet. Give it a look and see what you guys think. Expect something more substantial later this week, maybe about that soundtrack I mentioned in the video.

One more thing: I will be at PAX Prime again this year. I might do a blog entry or two after the event, since I won’t be able to bring a computer with me to liveblog anything. It’ll be more fun this year since it’ll be four days long.

(If you’re viewing this from a place where you can’t watch videos, or you like handy dandy lists instead, there’s a list of everything I got under the “Read More” link below.)
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Yakiniku Bugyou: An import game that’s unabashedly Japanese.

Since I started this blog, I’ve been covering mostly stuff made in the US or Europe. I didn’t realize this until a few months in that there hadn’t covered Japanese games on this site. For the most part, it’s because I don’t really play a lot of games from Japan these days. They’ve made a fair share of good stuff over the years, and stuff like Nintendo is untouchable.

So let’s change that by playing a game that I had recently gotten from a promotion. Bonus: It’s a PlayStation game so it’ll be nice and nostalgic, compared to the last time I got a game from a promotion: The eurojanky StoneLoops! of Jurassica.

For context: There was this website called Raptr, a social networking site for gamers where you can track achievements and keep up with friends and stuff. I kept forgetting I was on the service until I had gotten an email from them, saying I have fulfilled a requirement for Raptr Rewards, which was their obligatory “gain points by playing games and redeem them for things” service.

They were doing one in collaboration with publisher MonkeyPaw Games, who released a bunch of import PlayStation games on digital storefronts, most notably the Tomba! series of games. I was hoping for something cool like Tomba!, or Arc the Lad, or even Alundra. Sadly, I got the short end of the stick and got something else entirely.

Oh, this looks *very* Japanese…

Yakiniku Bugyou is an import game for the PS1. Published and developed by Media Entertainment, this game is one of the selections Monkey Paw offered on selection, and while it wasn’t what I wanted, I was hoping I’d be able to make something interesting out of this.

There’s one big problem: It’s entirely in Japanese. This has very little English in it. I know a total of about three words in Japanese, so I knew I was in for a rough time.

Admittedly I have only a vague idea of what I’m doing here.

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