Tag: music

  • Music from the Xbox video game NHL Rivals 2004: A soundtrack review.

    Music from the Xbox video game NHL Rivals 2004: A soundtrack review.

    It’s really fascinating how popular licensed music in sports video games have become. For a good while in the 2000s, there was a sense of hype if your song got into the next Madden NFL or NBA 2K title. Nowadays we tend to gloss over it, being just another thing about these games that exist. They’re not particularly exciting these days, unless you’re like me and like cataloging every time Snoop Dogg’s been in something.

    While EA and 2K Sports have become the big-name players for sports games these days, there are many companies willing to throw their hat in the ring and try to carve their own niche. For example: Sony with their MLB The Show series are considered by many to be the gold standard for baseball video games. Other times, some of this competition falls flat and ends up in the annals of obscurity, like the many times Midway tried to re-invent the wheel by making stuff like NHL Hitz. This time, we’re gonna briefly talk about Microsoft’s failed attempt at a sports video game brand called “XSN Sports.”

    In 2003, Microsoft tried to make their own sports brand to rival then-competitors EA and Sega. They introduced XSN Sports as their flagship sports game brand, to make sports games for their exclusive Xbox console, much akin to what their competitors were doing. Under the XSN Sports banner, Microsoft’s sport-focused games featured tournaments and leagues that players could make in-game to share on the respective XSNSports.com website.

    Microsoft’s sports games debut included XSN Sports titles like NFL Fever 2004, Links 2004, and Rallisport Challenge 2. Sadly, they couldn’t make a dent in the competition, and the XSN Sports brand was folded one year later, with only Amped and Rallisport Challenge lasting beyond the brand. The XSN service itself was later shut down in 2006, presumably to shift focus onto the then-new Xbox 360.

    What does that say when half the cover is dedicated to the artists featured?

    As a promotional tie-in for these games, they released a soundtrack, under the “XSN Sports Soundtrack CD Series,” featuring various songs that come from the game’s soundtrack. NHL Rivals 2004 was the featured soundtrack for Volume 1, and what turns out to be the only volume, as there was no Volume 2 that I could find online.

    The soundtrack CD also comes with a bonus DVD, featuring some NHL highlights from the 2002-03 NHL season, some Wayne Gretzky promo videos, and some DVD-ROM exclusive features. Not much to say about all this, as my experience with hockey games begin and end at Blades of Steel.

    I guess this looked good for 2003. The expression on his face is quite off-putting, though…

    The main reason I’m covering this is primarily because of the track listing. Outside of two tracks, the rest of the album is… rather off-putting. Stuff like Boston’s “Long Time” (apparently the “Foreplay” half wasn’t available despite being the better part of the two), Joe Walsh’s “Rocky Mountain Way,” REO Speedwagon’s “Keep On Loving You.”

    As someone who has only been to one or two hockey games ever in their life, these songs seem rather out of place for a hockey game. Most of them are too slow, not evoking the fast-paced nature of ice hockey, or missing the sort of jock jam enthusiasm that you kind of need at a sporting event.

    But what about those two interesting songs, you may ask? Well, they may not be that interesting, but they are to me, at least.

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  • Game Show Themes vs. Their NES Counterparts.

    Game Show Themes vs. Their NES Counterparts.

    Woflogocomparison
    Okay, it doesn’t fit one-to-one, but you get what I’m going with this, right?

    There’s two things that I love fondly that I grew up with: Video games (natch), and game shows. I’m not exactly sure what gravitated me towards game shows: Could be the flashy sets, the catchy themes, the thought of people winning $25,000 in mere seconds; but whatever it was, I was hooked. I still enjoy the classic game show every now and then, even though my interest in the genre has waned in recent years.

    1526100
    The rare sunburst logo. The common white and blue logo wouldn’t show up ’til the 1990s.

    Since I like game shows and video games, having the two come together sounds amazing. It’s my version of a peanut butter cup. There were a whole bunch of them on the ol’ NES, almost all of them published by GameTek, a US-based software company. I think the game show games were their only hallmark, though they did publish games like Frontier: Elite II and Corridor 7: Alien Invasion, as well as working on publishing Robotech: Crystal Dreams before filing for Chapter 11 bankruptcy in 1999. There were some NES game show games published by other companies, such as Hi-Tech Expressions, but the less said about those games, the better.

    Now, there’s a fair share of game show games on the NES by GameTek, including four different editions of Wheel of Fortune and Jeopardy!, as well as Double Dare, Hollywood Squares and many others. What most people don’t know is that some of these were developed by Rare. Yes, that Rare. Donkey Kong Country Rare. Banjo-Kazooie Rare. Kinect Sports Rare. For those who don’t find that as surprising as I do, Rare is a games company based in Twycross, England. All the game show adaptions that they had made weren’t as well known on British TV at the time, so to have a company based in England to do American TV game show video games is funny. I would assume the production companies would send them episodes of the show as well as the rules of the game so they understand what they’re trying to make.

    David Wise is one of my favorite European composers, next to Tim Follin, Richard Jacques, and Simon Viklund. You could consider this post part of the “David Wise Appreciation Station,” if really you want to.

    Since Rare was a small skeleton crew throughout the ’80s, they only had one composer: Dave Wise (pictured). Wise pretty much composed all of Rare’s games solo up until the early ’90s, and seeing him try to recreate some of game show’s iconic themes on the NES sound chip sounds intriguing. Let’s see how well he did on each of them…

    Jeopardy! (also includes Jeopardy! Junior Edition and Jeopardy! 25th Anniversary Edition)

    Guys, the globe goes *behind* the logo, not under it!

    The NES version:

    COMPARED TO: 

    “Think!”, Jeopardy!‘s theme from 1984-1991 (originally composed by Merv Griffin):

    There really isn’t much to say about Jeopardy! as a show. Surprisingly, there were several NES adaptations by Gametek, with new editions out about a year apart from each other.

    The theme to Jeopardy! is undeniably the most well-known and iconic game show theme. Merv Griffin’s little think tune eventually became the show’s hallmark theme since the show’s revival with Alex Trebek. Being one of the earliest Rare/GameTek collaborations, this is probably one of the closest. However, the intro – used during the contestant selection in the game – goes up three keys rather than two like the actual theme does.

    Mutant David Letterman faces off against two random ladies in this exciting game of Jeopardy!

    The rest of the game has random little ditties that play throughout, and none of them resemble cues from the show. The theme is the closest they get, and it’s surprisingly passable.

    Now who ever seen a kid with a beard? Especially on Jeopardy! of all shows…

    The two later releases of Jeopardy! by Rare, 1989’s Junior Edition, and 1990’s 25th Anniversary Edition, have the same exact music. 25th Anniversary adds a little ditty during the copyright screen, which would also appear in Wheel of Fortune: Family Edition.

    There really isn’t much difference between the three editions besides new clues — the Junior Edition might be even harder than the other editions unless you know a lot of 50s-60s stuff — even the 25th Anniversary edition recycles the contestant sprites from Junior Edition, except giving one of the kid models a mirror-universe beard for some reason.

    These are alright versions of Jeopardy!, especially by 80s standards. You could do much worse.

    Wheel of Fortune (also includes Wheel of Fortune Junior Edition)

    This title screen looks so… plain, even by late 80s standards.

    The NES version:

     COMPARED TO:

    “Changing Keys,” Wheel of Fortune‘s theme from 1983-1989, originally composed by Merv Griffin:

    While Jeopardy! is a fairly straightforward game, Wheel of Fortune is a bit more elaborate. Spin a wheel and play hangman, and try to win cash. The 3 (!) versions GameTek released are identical in every way, and are particularly backwards by not having prizes on the wheel, the top dollar value never going higher than $1,000, that sort of thing. Otherwise the game’s pretty spot on to the nighttime “playing for cash” format that started becoming the show’s standard by that point. (Sorry, no shopping for ceramic dalmatians here.)

    Welcome to the *WHEEL VORTEX*. Don’t ask what the Boo and Moo spaces are.

    Wheel’s theme was another Merv Griffin-composed tune called “Changing Keys,” which was made to replace the original theme composed by Alan Thicke when the show entered syndication in 1983. The theme was arranged a few times over the years by Griffin and later Steve Kaplan, before being completely replaced with a Kaplan composed tune in the early 2000s. A shame, as the later themes are rather generic-sounding.

    This is where most of the action takes place. Rather simple looking these days.

    In the NES game, Wise opted to use the bridge that played during the show’s credits as the theme, rather than the introduction that was associated with the show at that point. It’s only something the game show diehards like me would notice, but it’s close enough to the main theme that it’s not a bother. Plus you’re likely only gonna hear a few seconds of this before you go into the game itself anyway.

    Like Jeopardy!, Wheel had two additional releases done by Rare: Junior Edition in 1989 and Family Edition in 1990. Oddly, Family Edition completely changes all the music to completely original compositions such as this:

    It sounds okay, but for a Wheel of Fortune game to lack the famous theme song is a strange omission, especially since the show had still had Changing Keys as its theme by the time Family Edition was released. Maybe this was music for an unfinished Rare game that they didn’t want to go unused? It definitely matches the sound of later Rare NES titles like Cobra Triangle and Battletoads

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  • A look at CD+G with Rock Paintings.

    A look at CD+G with Rock Paintings.

    The Sega CD is a fascinating piece of hardware. A CD addon for the Genesis, it added full motion video and other assorted features. I got a second hand Sega CD off a classmate back in freshman year of High School. I was bored in class and was looking at Sega CDs on eBay, and my friend offered his for $15. I couldn’t pass it up at that price.

    It came with the pack-in title Tomcat Alley as well as the abysmal Double Switch, a Night Trap-esque game by Digital Pictures starring the late Corey Haim, Blondie’s Deborah Harry, and R. Lee Ermey. It honestly isn’t that great, and can be beaten easily in an hour. Trust me, go watch this longplay of the game instead, it’s better than wasting time trying to figure out the game’s plot while trapping random criminals.

    YouTube player
    I wonder if these actors thought they were doing something amazing or were just there for a paycheck.

    While I was perusing for some other Sega CD games to buy, I had stumbled upon this little gem, and it’s not even a game: Rock Paintings, a CD+G sampler featuring a multitude of Warner Bros. Records artists — Chris Isaak, Fleetwood Mac, Jimi Hendrix, Information Society and Little Feat.

    While it’s advertised as a Sega CD product, any console that supports CD+G — from the Philips CD-i to Sega’s successor CD console the Saturn — can play this. Hell, if you got a karaoke machine lying around, it’ll probably play this disc too.

    I thought this was simply just a silly little CD compilation, but it’s so much more.

    Oh good, I can learn things while listening to music. Thanks, Information Society!

    CD+G is a short-lived media format used to show graphics on your television while listening to music CDs. The concept was that you’d hook up a CD+G enabled device into your television set, insert any supported CD+G disc, then listen to the music with video playing in the background.

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