Tag: Dr. Sepulveda

  • Darwinia: An early Steam darling.

    Darwinia: An early Steam darling.

    I’ve had a Steam account for about 18 years. I got mine the day it was available to the public: September 12, 2003. More than half of my life has been giving money to Gabe Newell and the folks in Bellevue so I can play PC games. It’s kinda surreal when you think about it.

    It took Valve several years to make Steam a reliable service. Those first few years of Steam were not very great: The always-online factor, an unreliable community service where alternatives like Xfire shined, having to get used to not being able to play games on day one due to server overloads, the works.

    A handful of companies weren’t on board with Valve, one of them being 3DRealms, who opted to sell their gravity-defying shooter Prey on rival service Triton first. And that’s not even getting into the recent kerfuffle Epic Games has been doing by trying to posture themselves as the David to Valve’s Goliath.

    Those early years were pretty much bolstered by Valve’s offerings and any small-time developer or publisher that was willing to support their endeavor. Stuff like Rag Doll Kung Fu and Shadowgrounds. But a small fledgling UK company by the name of Introversion Software, who self-proclaimed themselves as “the last of the bedroom programmers,” decided to try putting one of their games on Steam, and it was quite a game.

    This was available to people on Patreon one week early. Thankfully you don’t need any computer skills, just $1. You can support me here.

    One of the many intros the game will play after the initial launch. Others include a cracktro, a dedication to Cannon Fodder, and even a reference to the ZX Spectrum.

    Darwinia is one of those early Steam darlings. Originally released in 2005, the game would be Introversion’s second game after Uplink, and featured a similar theme of computers. Though instead of being a hacker like in Uplink, you’re a user trying to stop an evil threat on a network.

    Wow, a free keychain and poster? Sweet!

    Back then I wasn’t 100% on-board with digital distribution – technically I’m still not on-board, but regardless –  thus I ended up getting this game not through Steam, but through a physical copy published by Cinemaware Marquee, a publishing label known for taking niche games and bringing them to US audiences. In essence, Cinemaware Marquee was the Limited Run Games of the 2000s.

    It came with the game, a poster and a keychain of one of the little Darwinians. Funny enough, since the game is so tiny, the game comes with a 500MB video splash screen that is about 10 times more than the size of the game. While I still have that physical copy, I eventually grabbed Darwinia on Steam proper along with a bunch of other Introversion games years later.

    They don’t take long to throw you into the fray.

    Darwinia is a real-time strategy game with some action game elements. You play as the unseen, unnamed player who’s entered the world of Darwinia, a life simulator with little characters called Darwinians. Darwinia has been infected by a mysterious virus which is slowly corrupting the world, of which you join in just as it’s happening. After being briefly scolded by creator Dr. Sepulveda, he lets you learn the mechanics to hopefully stop the virus.

    This is quite a simple start compared to other RTSes….
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