Tag: Carol Vorderman’s Sudoku

Carol Vorderman’s Sudoku: I’d like 3 big ones…

Over the many years I’ve been collecting games, I’ve always found particularly unusual game show games. Besides the common Jellyvision/Jackbox collective, I’ve found stuff like Outburst, a board game that decided to become a poor man’s You Don’t Know Jack; Another Jack clone that was endorsed by MTV’s TRL, the list goes on. I even have Pat Sajak’s Lucky Letters, which makes me one of the 34 people who bought a physical copy, and that’s also worth talking about. But this one’s a bit different. It comes from across the pond, and features one of the most notable fads of the mid-2000s…

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I wonder if us Americans thought Carol Vorderman was like Mavis Beacon.

It’s Carol Vorderman’s Sudoku. A somewhat obscure Sudoku game, this came out courtesy of Secret Stash Games, a weird Eidos Interactive imprint. Though Empire Interactive is also credited on the box and in the game itself, which mostly published games in the UK (and were the original distributor there, presumably).

So you’re probably asking: Who the heck is Carol Vorderman, and why is she endorsing a Sudoku game? I’m going to assume the people reading this post are not from Britain and/or game show nuts, so I’ll give the skinny on who she is: Carol Vorderman is a long-standing television host, being the co-host for a British game show called Countdown.

Countdown is a fairly simple game show where players either try to come up with the longest word from a semi-random pick of letters, or solve a mathematics puzzle by hitting a target number with six randomly chosen set of numbers.

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Carol solving a particularly devious numbers round.

Vorderman was well known especially for the latter, sometimes getting solutions to the math problems that even the players couldn’t figure out. She was on the show for a very long time, from the show’s early beginnings until 2012. She’s almost like Britain’s Vanna White, but does more than touch screens and clap all day.

As for Sudoku, it’s a little more complex. A long standing game that got an unusual resurgence around the mid 2000s, the game involves placing the numbers 1 through 9 on a 9×9 grid split into 3×3 subgrids. The goal is to make it so each row, column, and subgrid have one of each number without any duplicates. It’s a nice mental puzzle that gained traction in unusual ways, and it’s one of the mini-games in Nintendo’s then-popular Brain Age games. It’s certainly more enjoyable than Jumble or Crossword puzzles, anyway.

Presumably this was made for a pittance, since this was around the time Phoenix Games were churning out sub-par budget games in the UK, so this likely got tossed in that same pile. Though in my case I only paid a few bucks for it at a gaming convention, so it’s no big loss.

So here’s the first problem I have with this game. Carol Vorderman doesn’t have the name recognition that someone like Gordon Ramsay or James Corden has outside their native England. Had I not told you who Carol Vorderman was, you would probably assume she was a fictitious entity like Mavis Beacon.

But I assure you, she’s a real person who endorsed a Sudoku game, and for some reason somebody thought it was fitting to bring it here without any context of who she is or where she’s from.

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This looks like this was made in like five minutes while the Ui designer was taking a bathroom break.

But enough about what person gets to endorse the sudoku game, let’s get back to the game itself. The version of Carol Vorderman’s Sudoku I’m playing on is the PS2 version. Though it did get a PC release, I couldn’t get it to work on Windows 10. I assume both versions are identical in terms of content, but when it comes to something like Sudoku, you can really only change so much.

I bought stuff!: Portland Retro Gaming Expo 2017 Edition.

Hey, y’all. I’m really sorry about the dearth of updates as of late. For the past few months, I’ve been down in the doldrums. No drive to write, to make videos, to stream. Sometimes, something comes around that seems pretty neat and I’ll write about it. I haven’t missed a single month in the blog’s 5+ year history, and I’m not breaking the chain any time soon, so I felt it was time to write again.

Having a yearly tradition on this site helps a lot too.

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Oh hey, it’s that logo again.

2017’s Portland Retro Gaming Expo happened last weekend, and it’s always a hoot to go. The cool deals, the amazing art, walking around the show floor and accidentally bumping into people like MetalJesusRocks and Bob Mackey of Retronauts among other notable people in the gaming internetosphere, the works.

Of course, as you can tell by the subject, I bought a few things.

Admittedly, at this stage in my collection career, I’ve slowed down in my collecting quest considerably. Most of the iconic games or systems that I’d want are just way out of my price range, especially for someone with fairly low income like myself. Though, seeing someone sell stuff like a JVC X’eye – a Genesis/Sega CD hybrid – or even visual novels entirely in Japanese is at least worth a look even if I can’t pony up the cash to own them.
However, I did walk away with a few things of interest, at least to me. Let’s go!


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$2 – Soldier of Fortune: Gold Edition (PS2)

Soldier of Fortune is one of those underrated gems. While on the surface it’s a boilerplate action game with a clunky inventory system, the appeal was the occasionally mentioned GHOUL system, where you could literally blow limbs off with a shotgun.

Cranking the violence factor to 11 was literally the game’s appeal, as the first level gives you the shotgun real early to show off this GHOUL technology. Otherwise it’s an action movie game with some military leanings that existed in a pre-Call of Duty: Modern Warfare world.

Sadly, it may never get re-released digitally, because Activision often doesn’t care about their older franchises, plus the costs of relicensing the Soldier of Fortune name from the magazine of the same name probably wouldn’t recuperate costs to do it, even with frequent GOG and Steam sales. A shame, really.

2020 Update: Soldier of Fortune Gold, SOF II: Double Helix and the oft-maligned Payback are now available on GOG. I’d say the first two are worth playing. The third one I never played, though it’s by famous developer Cauldron, of which I talked about one of their previous games, Chaser, a few years back, so it’s probably some passable eastern-european jank. Get these while you can!

I own the original on PC – albeit it’s the later Platinum Edition release; and a Dreamcast release oddly published by Crave Entertainment. I didn’t know a PS2 version existed. Surprisingly, this was also not published by Activision, but rather published by a pre-Advent Rising Majesco.

They also touted four player split-screen multiplayer, as well as USB mouse and keyboard support, which puts it in the rare league of PS2 games that support mouse and keyboard for something besides text chat. Other games that use this include the ports of Half-Life and Unreal Tournament, and according to my friend weasel, Dirge of Cerberus: Final Fantasy VII, oddly.

The low $2 price tag helped, too, let’s be real here.