Tag: El Matador

  • El Matador: A Czech take on Max Payne.

    El Matador: A Czech take on Max Payne.

    The early to mid 2000s were a weird time in the shooter realm. Remedy gave us the wonderful classic Max Payne in 2001, the shooter that popularized bullet time and action movie stunts, a tribute to John Woo. Yet it wasn’t until 2003 when the sequels to The Matrix hit did it really kick off a brief “bullet time shooter” boom.

    Remedy would return with a sequel that year with Max Payne 2: The Fall of Max Payne. Then two Matrix game tie-ins: Enter the Matrix that takes place inbetween The Matrix Reloaded, and Path of Neo, sort of a loose retelling of the film trilogy from Neo’s perspective. After that, Monolith’s classic F.E.A.R. in 2005. But then Call of Duty 4: Modern Warfare happened and the trend died as quickly as it came.

    Those are most well-known examples, though. A lot of Eastern European game developers took a crack at bullet time, including today’s entry.

    Not even a box quote from PC Gamer’s Norman Chan could sell this.

    El Matador was one of a handful of games that saw how big bullet time was and tried to make a decent Max Payne clone out of it. Developed by Plastic Reality Technologies and published by Cenega not long after 1C Company bought them, this game came and went, much akin to other budget games. Thrown into the pit of obscurity to be talked about from people like me.

    I’ve owned this game for many years, even writing about grabbing it in an old I Bought Stuff entry from 2012, complete with an interesting story inside the box. In what is a trend I need to inevitably break, it took me a very, very long time to actually get around and write about El Matador. Better late than never, I suppose.

    Victor solving the problem the only way he can: with bullets.

     

    You play as Victor Corbett, a cop for the DEA who after their success solving a hostage situation gets called down to Colombia to help their police forces take down a drug empire. After defeating one of the drug lords, he eventually gets the title of “El Matador,” which is generally accepted among the squad for reasons not completely explained. Corbett eventually goes from place to place, killing drug barons and helping out his squad to end the drug threat.

    Sometimes the game throws in these sections where friendly AI help you in your battle, but they’re just cannon fodder that get in the way.

    El Matador falls into the standard third person shooter elements at the time. Hold a gun, left click fires, right click zooms in (or scopes in with the appropriate weapon). Shoot dudes until they die, try not to get shot too much yourself, and don’t die. Pretty simple stuff.

    Victor gets a bunch of weapons throughout, which are common for a Max Payne clone. From the common pistols and submachine guns to gimmick weapons like sniper rifles and rocket launchers. Since he’s meant to be a cop, he’ll usually start missions with the assault rifle, which ended up being my preferred weapon throughout most of the game. It’s a shame, because in Max Payne he slowly built up his arsenal, forcing you to rely on pistols and shotguns until you get the bigger, better guns later on down the line. I rarely had to use my pistols or submachine guns unless I was completely out of ammo in those other weapons.

    Hope you like motion blur, cause this game loves it.

    Since bullet time is a core mechanic, Tab activates the slow motion while Shift does a shootdodge. Killing enemies refills the bar even while in bullet time, and Victor reloads weapons instantaneously while in bullet time, meaning certain weapons become literal bullet hoses. This made certain parts of the game a bit easier, though not by much.

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  • I Bought Stuff! 12/6/2012: A hodgepodge of cheap stuff.

    I Bought Stuff! 12/6/2012: A hodgepodge of cheap stuff.

    My god, it’s been over two months since I’ve written one of these. To tell you the truth, I wasn’t feeling up to doing my usual thrift store trips. Then the bug, the urge to go thrifting hit me a few days ago, and thankfully I lucked out. It’s gonna be a bit short, but I snagged the following items over the course of yesterday and today:

    Look at that cute tiny Genesis. :3

    • ABC Sports Presents: The Palm Springs Open (CD-i, $1.99)

    • Parasite Eve (PS1, $2)

    • El Matador (PC, 75¢)

    • Play TV Legends: Sega Genesis Volume 1 (Plug and play console, $4.99)

    First, I never thought I would ever find a CD-i game in the wild. At a Goodwill, no less!

    The CD-i was Philips’ attempt to make a CD-based game system. It didn’t do so well, even with amazing infomercials like “A Day with Sid, Ed and the CD-i.” Seriously, watch that infomercial if you get a chance, it’s incredibly corny.

    The most notable things it’s known for are the weird interactive CDs, game show adaptions like Jeopardy! and Name That Tune, and of course, those Nintendo-licensed games that have been talked about to death like Hotel Mario and Link: The Faces of Evil.

    For a long while the system wasn’t much of a big seller, but increased exposure to the FMVs in the Nintendo CD-i games alongside certain Angry Gaming YouTubers caused the prices of the system to jump exponentially, from sub-$100 to nearly $500 in some cases. It’s ridiculous.

    The Palm Springs Open has never been opened. Which doesn’t mean much, really, but you don’t see find unopened games often. I should probably give this to someone who’s more into golf games than me, but with the ridiculous prices of the CD-i, I’d probably be better off keeping it.

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